예제 #1
0
 void buttonContinueGame()
 {
     nextSceneManager.NextScene();
     // Continues to the next Scene
 }
예제 #2
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 void OnMouseUp()
 {
     nextSceneManager.NextScene();
 }
예제 #3
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 // Update is called once per frame
 void NextSceneGo()
 {
     nextScene.NextScene();
 }
예제 #4
0
파일: GameWin.cs 프로젝트: ryhmapapu/ozerov
 //loads the next scene when hit
 void OnCollisionEnter2D()
 {
     nextSceneManager.NextScene();
 }