private void SetSteps(IEnumerable <CreateTileStep> steps) { var typeStep = new CreateTileStep() { Page = new SelectTypePage() { DataContext = this }, PageHeader = "Select tile type", Validate = (tile) => tile != null && tile.Type != 0 }; _createSteps.Clear(); _createSteps.Add(typeStep); _createSteps.AddRange(steps); LeftButtonCommand = CancelCommand; LeftButtonContent = "Cancel"; if (_createSteps.Count == 1) { RightButtonCommand = FinishCommand; RightButtonContent = "Finish"; } else { RightButtonCommand = NextPageCommand; RightButtonContent = "Next"; } NextPageCommand.OnCanExecuteChanged(); FinishCommand.OnCanExecuteChanged(); }
private void PreviousPage() { _currentStepIndex--; if (_currentStepIndex == _createSteps.Count - 1) { RightButtonCommand = FinishCommand; RightButtonContent = "Finish"; } else { RightButtonCommand = NextPageCommand; RightButtonContent = "Next"; } if (_currentStepIndex == 0) { LeftButtonCommand = CancelCommand; LeftButtonContent = "Cancel"; } else { LeftButtonCommand = PreviousPageCommand; LeftButtonContent = "Back"; } OnPropertyChanged("CurrentStep"); NextPageCommand.OnCanExecuteChanged(); FinishCommand.OnCanExecuteChanged(); }
private void TilePropertyChanged(object sender, System.ComponentModel.PropertyChangedEventArgs e) { NextPageCommand?.OnCanExecuteChanged(); FinishCommand?.OnCanExecuteChanged(); }