public LobbyController(GameObject enterNameWindow, PlayerNameHolder playerNameHolder, GameObject newUserWindow, GameObject mapWindow, NextFightController nextFightController) { _enterNameWindow = enterNameWindow; _playerNameHolder = playerNameHolder; _newUserWindow = newUserWindow; _mapWindow = mapWindow; _nextFightController = nextFightController; }
public WinLoseController(GameObject winScreen, GameObject loseScreen, InputHandlingBlocker inputHandlingBlocker, AudioSource sceneMusicSource, NextFightController nextFightController, PointsController pointsController) { _winScreen = winScreen; _loseScreen = loseScreen; _inputHandlingBlocker = inputHandlingBlocker; _sceneMusicSource = sceneMusicSource; _nextFightController = nextFightController; _pointsController = pointsController; }
public void SetUp(NextFightController nextFightController) { _nextFightController = nextFightController; }