public override void CallWhenLoadResources() { m_instance = this; //ID = MFUIManager.MFUIID.NewBattleRewardUI; //MFUIManager.GetSingleton().RegisterUI(MFUIManager.MFUIID.NewBattleRewardUI, m_myGameObject); m_myGameObject.name = "NewBattleRewardUI"; MFUIUtils.AttachWidget(m_myTransform, GameObject.Find("MogoMainUIPanel").transform); MFUIGameObjectPool.GetSingleton().NotRegisterGameObjectList(ID); }