public override void OnStartServer() { base.OnStartServer(); networkedMatrix.OnStartServer(); if (matrixMove != null) { matrixMove.OnStartServer(); } }
public override void OnStartServer() { base.OnStartServer(); matrixID = matrixIDcounter; matrixIDcounter++; networkedMatrix.OnStartServer(); if (matrixMove != null) { matrixMove.OnStartServer(); } }