public void Initialize() { networkHUD = GameObject.Find("NetworkManager").GetComponent<Network_HUD>(); button = GetComponent<Button>(); button.onClick.AddListener(delegate { PressButton(); }); }
public void Initialize() { networkHUD = GameObject.Find("NetworkManager").GetComponent <Network_HUD>(); button = GetComponent <Button>(); button.onClick.AddListener(delegate { PressButton(); }); }