//////////////////////////////////////////////// public static void MoveNetworkNode_SERVER(Vector3 nodeID, KeyValuePair <Vector3, Vector3> posRot) { Debug.Log("Moving Map node nodeID: " + nodeID); NetworkNodeContainer nodeScript = LocationManager.GetNetworkNodeContainerScript_SERVER(nodeID); Debug.Log("Moving Map node nodeScript: " + nodeScript); nodeScript.MoveNetworkNode(posRot); }
//////////////////////////////////////////////// //////////////////////////////////////////////// public static void SetNetworkNodeContainerScript_SERVER(Vector3 vect, NetworkNodeContainer script) { if (!_SERVER_nodeLookup.ContainsKey(vect)) { //Debug.Log("fucken adding normalscript to vect: " + vect + " script: " + script); _SERVER_nodeLookup.Add(vect, script); } else { Debug.LogError("trying to assign script to already taking location!!!"); } }