private void OnMoveWorldEntity(object source, NetworkMoveWorldEntityArgs args) { Assert.IsTrue(_entities.ContainsKey(args.Guid)); var entity = _entities[args.Guid]; entity.GetComponent <NavMeshAgent>().SetDestination(args.Destination); }
public void FireEvent_OnMoveWorldEntity(object source, NetworkMoveWorldEntityArgs args) => OnMoveWorldEntity?.Invoke(source, args);