public void SendChatMessage() { string message = instance.chatInputField.text; instance.chatInputField.text = ""; if (message.Length == 0 || message.Replace(" ", "") == "") { return; } NetworkMessageResolve.NetworkChatMessageRequest(currentMessageType, message, chatMessageType.GetComponentInChildren <Text>().text); //enterInputIgnore = true; EventSystem.current.SetSelectedGameObject(null); }