//[SerializeField] public Camera PlayerCam; void Update() { if(networkMatch == null) { var nm = GetComponent<NetworkMatch>(); if (nm != null) { networkMatch = nm as NetworkMatch; UnityEngine.Networking.Types.AppID appid = (UnityEngine.Networking.Types.AppID)339051; networkMatch.SetProgramAppID(appid); } } }
// Use this for initialization void Start() { NetworkManager.singleton.StartMatchMaker(); networkMatch = NetworkManager.singleton.matchMaker; networkMatch.SetProgramAppID((AppID)379051); gameCode = ""; }
void Update() { if (string.Equals (Application.loadedLevelName.ToString (), "Main")) { HideMenu (); } else { CG.alpha = 1; } if(networkMatch == null) { var nm = GetComponent<NetworkMatch>(); if (nm != null) { networkMatch = nm as NetworkMatch; UnityEngine.Networking.Types.AppID appid = (UnityEngine.Networking.Types.AppID)339051; networkMatch.SetProgramAppID(appid); } } }
// Use this for initialization void Start() { netMatch = gameObject.AddComponent<NetworkMatch>(); netMgr = GetComponent<NetworkManager>(); netMgr.matchMaker = netMatch; netMatch.SetProgramAppID((AppID)520001); }