// Use this for initialization void Start() { animator = this.GetComponent <Animator>(); location_x = (int)this.transform.position.x + 1; location_y = (int)(-this.transform.position.y + 4.5f); c_name = Network.player.ipAddress; if (isServer) { NetworkInfo.Login(this); } if (!isLocalPlayer) { return; } this.transform.position = new Vector3(location_x - 1, -location_y + 4.5f, 0); }