예제 #1
0
 protected override void OnDestroy()
 {
     base.OnDestroy();
     NetworkIDManager.RemoveNetworkID(this);
     mi_mod.UnregisterLightSource(mi_sceneLight);
 }
예제 #2
0
 protected override void OnDestroy()
 {
     base.OnDestroy();
     NetworkIDManager.RemoveNetworkID(this);
 }