public void Process(string message) { var letter = MessageJsonSerializer.DeserializeMessage <Letter>(message); if (letter != null) { LetterReceived?.Invoke(letter); return; } var userNetworkEvent = MessageJsonSerializer.DeserializeMessage <UserNetworkEvent>(message); if (userNetworkEvent != null) { NetworkEventReceived?.Invoke(userNetworkEvent); return; } var charUsers = MessageJsonSerializer.DeserializeMessage <ChatUsers>(message); if (charUsers != null) { ChatUsersReceived?.Invoke(charUsers); return; } var nameSet = MessageJsonSerializer.DeserializeMessage <NameSet>(message); if (nameSet != null) { NameSetReceived?.Invoke(nameSet); return; } }
private void OnEvent(byte eventcode, object content, int senderid) { EventCode @event = (EventCode)eventcode; if (@event == EventCode.InstantiateVRAvatar) { GameObject go = null; if (PhotonNetwork.player.ID != senderid) { var data = (Dictionary <string, object>)content; go = Instantiate(RemotePlayer) as GameObject; go.transform.position = (Vector3)data["Position"]; var remotePlayerManager = go.GetComponent <RemotePlayerManager>(); remotePlayerManager.NetworkManager = this; remotePlayerManager.InitializeNetworkManager(); PhotonView pView = go.GetComponent <PhotonView>(); if (pView != null) { pView.viewID = (int)data["ViewID"]; } if (_voiceRecorder != null) { _voiceRecorder.Transmit = false; _voiceRecorder.Transmit = true; } } } if (PhotonNetwork.player.ID != senderid) { NetworkEventReceived?.Invoke(this, new NetworkEventReceivedEventArgs { Content = content, EventCode = @event }); } }