예제 #1
0
    private void Cleanup()
    {
        NetworkManager.Instance.Networker.playerAccepted -= PlayerAccepted;
        NetworkManager.Instance.Networker.onPingPong     -= OnPingPong;
        NetworkManager.Instance.objectInitialized        -= ObjectInitialized;

        if (networkObject != null)
        {
            networkObject.Destroy();
        }

        if (netCam != null)
        {
            netCam.Destroy();
        }
    }
 private void Cleanup()
 {
     networkObject.Destroy();
     netCam.Destroy();
 }