예제 #1
0
        protected override void PumpNetwork()
        {
            NetworkServer.Update();

            Chunk packet        = null;
            uint  responseToken = 0;

            while (NetworkServer.Receive(ref packet, ref responseToken))
            {
                if (packet.Flags.HasFlag(SendFlags.Connless))
                {
                    if (Register.RegisterProcessPacket(packet, responseToken))
                    {
                        continue;
                    }

                    if (packet.DataSize >= MasterServerPackets.GetInfo.Length &&
                        packet.Data.ArrayCompare(MasterServerPackets.GetInfo, MasterServerPackets.GetInfo.Length))
                    {
                        var unpacker = new UnPacker();
                        unpacker.Reset(packet.Data, packet.DataSize, MasterServerPackets.GetInfo.Length);
                        var serverBrowserToken = unpacker.GetInt();

                        if (unpacker.Error)
                        {
                            continue;
                        }

                        var packer = new Packer();
                        GenerateServerInfo(packer, serverBrowserToken);

                        var response = new Chunk()
                        {
                            ClientId = -1,
                            EndPoint = packet.EndPoint,
                            Flags    = SendFlags.Connless,
                            Data     = packer.Data(),
                            DataSize = packer.Size(),
                        };

                        NetworkServer.Send(response, responseToken);
                    }
                }
                else
                {
                    ProcessClientPacket(packet);
                }
            }

            // TODO Econ.Update();
            NetworkBan.Update();
        }
예제 #2
0
        protected override void PumpNetwork()
        {
            NetworkServer.Update();

            while (NetworkServer.Receive(out var packet))
            {
                if (packet.ClientId == -1)
                {
                    if (packet.DataSize == MasterServerPackets.SERVERBROWSE_GETINFO.Length + 1 &&
                        packet.Data.ArrayCompare(
                            MasterServerPackets.SERVERBROWSE_GETINFO,
                            MasterServerPackets.SERVERBROWSE_GETINFO.Length))
                    {
                        SendServerInfo(
                            packet.EndPoint,
                            packet.Data[MasterServerPackets.SERVERBROWSE_GETINFO.Length],
                            false
                            );
                    }
                    else if (packet.DataSize == MasterServerPackets.SERVERBROWSE_GETINFO_64_LEGACY.Length + 1 &&
                             packet.Data.ArrayCompare(
                                 MasterServerPackets.SERVERBROWSE_GETINFO_64_LEGACY,
                                 MasterServerPackets.SERVERBROWSE_GETINFO_64_LEGACY.Length))
                    {
                        SendServerInfo(
                            packet.EndPoint,
                            packet.Data[MasterServerPackets.SERVERBROWSE_GETINFO.Length],
                            true
                            );
                    }

                    continue;
                }

                ProcessClientPacket(packet);
            }

            if (Config["SvFastDownload"])
            {
                for (var i = 0; i < Clients.Length; i++)
                {
                    if (Clients[i].State != ServerClientState.CONNECTING)
                    {
                        continue;
                    }

                    if (_lastAskTick[i] < Tick - TickSpeed)
                    {
                        _lastSent[i]    = _lastAsk[i];
                        _lastAskTick[i] = Tick;
                    }

                    if (_lastAsk[i] < _lastSent[i] - Config["SvMapWindow"])
                    {
                        continue;
                    }

                    var chunk     = _lastSent[i]++;
                    var chunkSize = 1024 - 128;
                    var offset    = chunk * chunkSize;
                    var last      = 0;

                    // drop faulty map data requests
                    if (chunk < 0 || offset > CurrentMap.Size)
                    {
                        continue;
                    }

                    if (offset + chunkSize >= CurrentMap.Size)
                    {
                        chunkSize = CurrentMap.Size - offset;
                        if (chunkSize < 0)
                        {
                            chunkSize = 0;
                        }
                        last = 1;
                    }

                    SendMapData(last, chunk, chunkSize, offset, i);
                }
            }

            NetworkBan.Update();
        }