public void OnTurnTimerUpdate(Network.TurnTimerInfo info) { object[] objArray1 = new object[] { info }; base.method_8("OnTurnTimerUpdate", objArray1); }
private void OnTurnTimerUpdate() { Network.TurnTimerInfo turnTimerInfo = Network.GetTurnTimerInfo(); GameState.Get().OnTurnTimerUpdate(turnTimerInfo); }