/// <summary> /// Bans the user for the specified reason and duration /// </summary> /// <param name="id"></param> /// <param name="reason"></param> /// <param name="duration"></param> public void Ban(string id, string reason, TimeSpan duration = default(TimeSpan)) { // Check if already banned if (IsBanned(id)) { return; } // Ban and kick user Netplay.AddBan(int.Parse(id)); //if (IsConnected) Kick(reason); // TODO: Implement if possible }
/// <summary> /// Bans the user for the specified reason and duration /// </summary> /// <param name="reason"></param> /// <param name="duration"></param> public void Ban(string reason, TimeSpan duration = default(TimeSpan)) { // Check already banned if (IsBanned) { return; } // Set to banned Netplay.AddBan(player.whoAmI); NetMessage.SendData(2, player.whoAmI, -1, reason); }
/// <summary> /// Bans the user for the specified reason and duration /// </summary> /// <param name="reason"></param> /// <param name="duration"></param> public void Ban(string reason, TimeSpan duration = default(TimeSpan)) { // Check if already banned if (IsBanned) { return; } // Ban and kick user Netplay.AddBan(player.whoAmI); if (IsConnected) { Kick(reason); } }
private static void ProcessRequestBanPlayer(ref BinaryReader reader, int playerNumber) { if (Network.Players[playerNumber].Group.HasPermission("Ban")) { string playertoban = reader.ReadString(); ModUtils.DebugText("Server Ban request received: " + playertoban); for (int k = 0; k < 255; k++) { if (Main.player[k].active && Main.player[k].name.ToLower() == playertoban) { Netplay.AddBan(k); NetMessage.SendData(2, k, -1, NetworkText.FromKey("CLI.BanMessage", new object[0]), 0, 0f, 0f, 0f, 0, 0, 0); } } } }
public override void HandleCommand(BinaryReader reader, int playerNumber) { // 服务器端 if (Main.netMode == 2) { int target = reader.ReadInt32(); string banner = Main.player[playerNumber].name; string reason = reader.ReadString(); var player = ServerSideCharacter2.PlayerCollection.Get(target); player.Ban(banner, reason); string str = $"玩家 {player.Name} 被管理员 {banner} 安排了, 原因是:{reason}"; Netplay.AddBan(player.PrototypePlayer.whoAmI); ServerPlayer.SendInfoMessageToAll(str); CommandBoardcast.ConsoleMessage(str); } }
public override void execute(params string[] parameters) { if (parameters.Length == 0 || string.Concat(parameters).Trim() == "") { Console.WriteLine("Usage: ban <player>"); } else { string target = string.Join(" ", parameters).ToLower(); for (int k = 0; k < 255; k++) { if (Main.player[k].active && Main.player[k].name.ToLower() == target) { Netplay.AddBan(k); NetMessage.SendData(2, k, -1, "Banned from server.", 0, 0f, 0f, 0f, 0); } } } }