protected NetworkView _Creator(string prefabName, NetworkInstantiateArgs args, NetworkMessageInfo info) { NetInstance instance = this.Summon(this.proxyPrefab, false, ref args); if (instance == null) { return(null); } NetworkView networkView = instance.networkView; if (networkView == null) { return(null); } info = new NetworkMessageInfo(info, networkView); NetInstance instance2 = _currentNetInstance; try { _currentNetInstance = instance; instance.info = info; instance.prepared = true; instance.local = args.viewID.isMine; bool didAppend = false; IDRemote appended = null; if (instance.local) { IDRemote localAppend = this.localAppend; if (localAppend != null) { appended = DoLocalAppend(localAppend, instance.idMain, this.GetLocalAppendTransform(instance.idMain)); didAppend = true; } } instance.zzz___onprecreate(); this.StandardInitialization(didAppend, appended, instance, networkView, ref info); instance.zzz___onpostcreate(); } finally { _currentNetInstance = instance2; } return(networkView); }
protected uLink.NetworkView _Creator(string prefabName, NetworkInstantiateArgs args, uLink.NetworkMessageInfo info) { NetInstance netInstance = this.Summon(this.proxyPrefab, false, ref args); if (!netInstance) { return(null); } Facepunch.NetworkView networkView = netInstance.networkView; if (!networkView) { return(null); } info = new uLink.NetworkMessageInfo(info, networkView); NetInstance netInstance1 = NetMainPrefab._currentNetInstance; try { NetMainPrefab._currentNetInstance = netInstance; netInstance.info = info; netInstance.prepared = true; netInstance.local = args.viewID.isMine; bool flag = false; IDRemote dRemote = null; if (netInstance.local) { IDRemote dRemote1 = this.localAppend; if (dRemote1) { dRemote = NetMainPrefab.DoLocalAppend(dRemote1, netInstance.idMain, this.GetLocalAppendTransform(netInstance.idMain)); flag = true; } } netInstance.zzz___onprecreate(); this.StandardInitialization(flag, dRemote, netInstance, networkView, ref info); netInstance.zzz___onpostcreate(); } finally { NetMainPrefab._currentNetInstance = netInstance1; } return(networkView); }