예제 #1
0
        //------------------------------------------------------------
        public void EnterFrame()
        {
            if (!isRunning)
            {
                return;
            }

            m_Socket.Update();


            if (m_WaitForReconnect)
            {
                if (NetCheck.IsAvailable())
                {
                    Reconnect();
                }
                else
                {
                    MyLogger.Log(LOG_TAG_MAIN, "EnterFrame() wait for reconnection,but network is not available!");
                }
            }

            if (m_WaitForSendAuth)
            {
                VerifyAuth();
            }
        }
예제 #2
0
        //------------------------------------------------------------
        public void EnterFrame()
        {
            if (!m_IsRunning)
            {
                return;
            }

            m_Socket.Update();


            if (m_WaitForReconnect)
            {
                if (NetCheck.IsAvailable())
                {
                    Reconnect();
                }
                else
                {
                    Debuger.Log(LOG_TAG_MAIN, "EnterFrame() 等待重连,但是网络不可用!");
                }
            }

            if (m_WaitForSendAuth)
            {
                VerifyAuth();
            }
        }
예제 #3
0
        //------------------------------------------------------------
        public void EnterFrame()
        {
            if (!m_IsRunning)
            {
                return;
            }

            if (m_WaitForReconnect)
            {
                if (NetCheck.IsAvailable())
                {
                    Reconnect();
                }
            }

            if (m_WaitForSendAuth)
            {
                VerifyAuth();
            }
        }