/// <summary> /// Stop the server. /// </summary> public void Stop() { try { // Stop the server. if (_serverSecureV6 != null) { _serverSecureV6.StopListeningThread(); } // Stop the server. if (_serverSecureV4 != null) { _serverSecureV4.StopListeningThread(); } } catch { } finally { if (_serverSecureV6 != null) { _serverSecureV6.Dispose(); } if (_serverSecureV4 != null) { _serverSecureV4.Dispose(); } _serverSecureV6 = null; _serverSecureV4 = null; } }