예제 #1
0
 // Use this for initialization
 void Start()
 {
     GetComponent<SpriteRenderer>().sprite = _cellule;
     _scriptMoveCellule = GetComponent<MoveCellule>();
     nbCellule = _compteurCellule.GetComponent<NbreCellule>();
     nbCellule._nbreCellule +=1;
     contamin = false;
     _excited = false;
 }
예제 #2
0
 // Use this for initialization
 void Start()
 {
     my_nbCellule = _compteurCellule.GetComponent<NbreCellule>();
 }