/// <summary> /// Get a random popular promotion /// </summary> /// <returns></returns> public PublicItemData GetPopularPromotion() { var publicItemsList = NavigatorDao.GetPublicItems().Where(x => x.Room != null && x.Room.UsersNow > 0).ToList(); if (publicItemsList.Count > 0) { return(publicItemsList.PickRandom()); } return(null); }
public void Load() { Categories = NavigatorDao.GetCategories(); }
public void Handle(Player player, Request request) { player.Send(new PublicItemsComposer(NavigatorDao.GetPublicItems())); }