public EliteMMOWrapper(int pid) { EliteAPI = new EliteAPI(pid); Navigator = new NavigationTools(EliteAPI); NPC = new NPCTools(EliteAPI); PartyMember = new Dictionary<byte, IPartyMemberTools>(); Player = new PlayerTools(EliteAPI); Target = new TargetTools(EliteAPI); Timer = new TimerTools(EliteAPI); Windower = new WindowerTools(EliteAPI); for (byte i = 0; i < 16; i++) { PartyMember.Add(i, new PartyMemberTools(EliteAPI, i)); } }
public EliteMMOWrapper(int pid) { EliteAPI = new EliteAPI(pid); Navigator = new NavigationTools(EliteAPI); NPC = new NPCTools(EliteAPI); PartyMember = new Dictionary <byte, IPartyMemberTools>(); Player = new PlayerTools(EliteAPI); Target = new TargetTools(EliteAPI); Timer = new TimerTools(EliteAPI); Windower = new WindowerTools(EliteAPI); for (byte i = 0; i < 16; i++) { PartyMember.Add(i, new PartyMemberTools(EliteAPI, i)); } }
public FFACEWrapper(int pid) { FFACE = new FFACE(pid); Navigator = new NavigationTools(FFACE); NPC = new NPCTools(FFACE); PartyMember = new Dictionary <byte, IPartyMemberTools>(); Player = new PlayerTools(FFACE); Target = new TargetTools(FFACE); Timer = new TimerTools(FFACE); Windower = new WindowerTools(FFACE); for (byte i = 0; i < 16; i++) { PartyMember.Add(i, new PartyMemberTools(FFACE, i)); } }
public FFACEWrapper(int pid) { FFACE = new FFACE(pid); Navigator = new NavigationTools(FFACE); NPC = new NPCTools(FFACE); PartyMember = new Dictionary<byte, IPartyMemberTools>(); Player = new PlayerTools(FFACE); Target = new TargetTools(FFACE); Timer = new TimerTools(FFACE); Windower = new WindowerTools(FFACE); for (byte i = 0; i < 16; i++) { PartyMember.Add(i, new PartyMemberTools(FFACE, i)); } }
public EliteMmoWrapper(int pid) { var eliteApi = new EliteAPI(pid); Navigator = new NavigationTools(eliteApi); NPC = new NpcTools(eliteApi); PartyMember = new Dictionary <byte, IPartyMemberTools>(); Player = new PlayerTools(eliteApi); Target = new TargetTools(eliteApi); Timer = new TimerTools(eliteApi); Windower = new WindowerTools(eliteApi); Chat = new ChatTools(eliteApi); for (byte i = 0; i < 16; i++) { PartyMember.Add(i, new PartyMemberTools(eliteApi, i)); } }
/// <summary> /// Generates the bread crumb. /// </summary> private void GenerateBreadCrumb() { string[] paths = CurrentFolder.Split('/'); string fullPath = string.Empty; int contextStart = NavigationTools.GetCurrentWebLevel(); int start = contextStart; if (paths.Length > MaxLevels + contextStart) { start = paths.Length - MaxLevels; } for (int i = 1; i < start && i < paths.Length; i++) { fullPath += SLASH + paths[i]; } if (paths.Length > MaxLevels + contextStart) { _html = GenerateLink("... > ", fullPath); } for (int i = start; i < paths.Length; i++) { string path = paths[i]; fullPath += SLASH + path; if (!path.Equals("Lists")) { _html += GenerateLink(path, fullPath); if (i != paths.Length - 1) { _html += " > "; } } } if (_html.Length == 0) { _html = GenerateLink(paths[paths.Length - 1], fullPath); } }
public EliteMMOWrapper(int pid) { EliteAPI = new EliteAPI(pid); Navigator = new NavigationTools(EliteAPI); NPC = new NPCTools(EliteAPI); PartyMember = new Dictionary <byte, IPartyMemberTools>(); Player = new PlayerTools(EliteAPI); Target = new TargetTools(EliteAPI); Timer = new TimerTools(EliteAPI); Windower = new WindowerTools(EliteAPI); Chat = new ChatTools(EliteAPI); //EliteAPI.Player.GetPlayerInfo().StatsModifiers. for (byte i = 0; i < 16; i++) { PartyMember.Add(i, new PartyMemberTools(EliteAPI, i)); } }
protected override void Render(HtmlTextWriter writer) { if (_licensed) { try { if (!string.IsNullOrEmpty(ListGuid) && !string.IsNullOrEmpty(ListViewGuid)) { GetFolderFromQueryString(); GenerateBreadCrumb(); if (DesignMode) { writer.Write("SPSProfessional - FolderBreadCrumb in design mode."); } else { if (NavigationTools.InListContext) { _html = "<div class=ms-listdescription>" + _html + "</div>"; } writer.Write(_html); } } else { writer.Write("SPSProfessional - Missing configuration.<br/>"); writer.Write(NavigationTools.ConfigurationToolPaneLink(this)); } } catch (Exception e) { throw new SPException( string.Format("Error: {0}<br/>Message: {1}<br/> Trace: {2}<br/>", e.GetType(), e.Message, e)); } } }