예제 #1
0
    // Update is called once per frame
    void Update()
    {
        float carga = nave.GetDarkMater() * 10;

        darkMater.size = carga / 100;
        Vector2 actualVelocity = nave.GetActualVelocity();

        speedV.size  = actualVelocity.y;
        speedH.size  = actualVelocity.x;
        pAlt.text    = (10f + nave.GetAltitud()).ToString();
        puntaje.text = GameManager.Instance.GetScore().ToString();
    }