public void ModifierOverrideAreaAffectsSelf() { this.modifier.area = 4; this.modifier.overrideArea = true; this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(16, 0)); }
public void BuildUsesOnlyIncludedLayers() { this.plane.set_layer(4); this.surface.layerMask = LayerMask.op_Implicit(-17); this.surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void AreaDoesNotAffectsNavMeshWhenNotOverlapping() { this.modifier.center = Vector3.op_Multiply(1.1f, Vector3.get_right()); this.modifier.size = Vector3.get_one(); this.modifier.area = 4; this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(1, 0)); }
public void AreaAffectsNavMeshOverlapping() { this.modifier.center = Vector3.get_zero(); this.modifier.size = Vector3.get_one(); this.modifier.area = 4; this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(16, 0)); }
public void BuildIgnoresGeometryOutsideBounds() { this.surface.collectObjects = CollectObjects.Volume; this.surface.center = new Vector3(20f, 0.0f, 0.0f); this.surface.size = new Vector3(10f, 10f, 10f); this.surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void ModifierIgnoreAffectsSelf() { modifier.ignoreFromBuild = true; surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin()); }
public void NavMeshIsNotAvailableWhenDisabled() { this.surface.BuildNavMesh(); ((Behaviour)this.surface).set_enabled(false); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); ((Behaviour)this.surface).set_enabled(true); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void CanBuildWithCustomArea() { this.surface.defaultArea = 4; int areaMask = 16; this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(areaMask, 0)); }
public void NavMeshCanBeRemovedAndAdded() { this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); this.surface.RemoveData(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); this.surface.AddData(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void CanBuildRenderMeshesAndIgnoreColliders() { ((Collider)this.plane.GetComponent <Collider>()).set_enabled(false); this.surface.useGeometry = (NavMeshCollectGeometry)1; this.surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); this.surface.useGeometry = (NavMeshCollectGeometry)0; this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void BuildUsesOnlyIncludedModifierVolume() { this.modifier.center = Vector3.get_zero(); this.modifier.size = Vector3.get_one(); this.modifier.area = 4; ((Component)this.modifier).get_gameObject().set_layer(7); this.surface.layerMask = LayerMask.op_Implicit(-129); this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(1, 0)); }
public void ModifierIgnoreDoesNotAffectSibling() { this.modifier.ignoreFromBuild = true; ((Renderer)((Component)this.modifier).GetComponent <MeshRenderer>()).set_enabled(false); GameObject primitive = GameObject.CreatePrimitive((PrimitiveType)4); this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); Object.DestroyImmediate((Object)primitive); }
public void ModifierOverrideAreaAffectsSelf() { modifier.area = 4; modifier.overrideArea = true; surface.BuildNavMesh(); var expectedAreaMask = 1 << 4; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); }
public void ModifierIgnoreAffectsChild() { this.modifier.ignoreFromBuild = true; ((Renderer)((Component)this.modifier).GetComponent <MeshRenderer>()).set_enabled(false); GameObject primitive = GameObject.CreatePrimitive((PrimitiveType)4); primitive.get_transform().SetParent(((Component)this.modifier).get_transform()); this.surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); Object.DestroyImmediate((Object)primitive); }
public void ModifierIgnoreDoesNotAffectSibling() { modifier.ignoreFromBuild = true; modifier.GetComponent <MeshRenderer>().enabled = false; var siblingPlane = GameObject.CreatePrimitive(PrimitiveType.Plane); surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin()); GameObject.DestroyImmediate(siblingPlane); }
public void AreaAffectsNavMeshOverlapping() { modifier.center = Vector3.zero; modifier.size = Vector3.one; modifier.area = 4; surface.BuildNavMesh(); var expectedAreaMask = 1 << 4; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); }
public void AreaDoesNotAffectsNavMeshWhenNotOverlapping() { modifier.center = 1.1f * Vector3.right; modifier.size = Vector3.one; modifier.area = 4; surface.BuildNavMesh(); var expectedAreaMask = 1; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); }
public void ModifierIgnoreAffectsSelf() { var go = GameObject.CreatePrimitive(PrimitiveType.Plane); var surface = go.AddComponent <NavMeshSurface>(); var modifier = go.AddComponent <NavMeshModifier>(); modifier.ignoreFromBuild = true; surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin()); GameObject.DestroyImmediate(go); }
public void BuildUsesOnlyIncludedModifierVolume() { modifier.center = Vector3.zero; modifier.size = Vector3.one; modifier.area = 4; modifier.gameObject.layer = 7; surface.layerMask = ~(1 << 7); surface.BuildNavMesh(); var expectedAreaMask = 1; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); }
public void ModifierIgnoreAffectsChild() { modifier.ignoreFromBuild = true; modifier.GetComponent <MeshRenderer>().enabled = false; var childPlane = GameObject.CreatePrimitive(PrimitiveType.Plane); childPlane.transform.SetParent(modifier.transform); surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin()); GameObject.DestroyImmediate(childPlane); }
public void ModifierOverrideAreaDoesNotAffectSibling() { modifier.area = 4; modifier.overrideArea = true; modifier.GetComponent <MeshRenderer>().enabled = false; var siblingPlane = GameObject.CreatePrimitive(PrimitiveType.Plane); surface.BuildNavMesh(); var expectedAreaMask = 1; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); GameObject.DestroyImmediate(siblingPlane); }
public void ModifierOverrideAreaAffectsSelf() { var go = GameObject.CreatePrimitive(PrimitiveType.Plane); var surface = go.AddComponent <NavMeshSurface>(); var modifier = go.AddComponent <NavMeshModifier>(); modifier.area = 4; modifier.overrideArea = true; surface.BuildNavMesh(); var expectedAreaMask = 1 << 4; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); GameObject.DestroyImmediate(go); }
public void ModifierOverrideAreaAffectsChild() { modifier.area = 4; modifier.overrideArea = true; modifier.GetComponent <MeshRenderer>().enabled = false; var childPlane = GameObject.CreatePrimitive(PrimitiveType.Plane); childPlane.transform.SetParent(modifier.transform); surface.BuildNavMesh(); var expectedAreaMask = 1 << 4; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); GameObject.DestroyImmediate(childPlane); }
public void ModifierIgnoreAffectsChild() { var go = new GameObject(); var surface = go.AddComponent <NavMeshSurface>(); var modifier = go.AddComponent <NavMeshModifier>(); modifier.ignoreFromBuild = true; var plane = GameObject.CreatePrimitive(PrimitiveType.Plane); plane.transform.SetParent(modifier.transform); surface.BuildNavMesh(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin()); GameObject.DestroyImmediate(go); GameObject.DestroyImmediate(plane); }
public void AreaAffectsNavMeshOverlapping() { var go = GameObject.CreatePrimitive(PrimitiveType.Plane); var surface = go.AddComponent <NavMeshSurface>(); var modifier = go.AddComponent <NavMeshModifierVolume>(); modifier.center = Vector3.zero; modifier.size = Vector3.one; modifier.area = 4; surface.BuildNavMesh(); var expectedAreaMask = 1 << 4; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); GameObject.DestroyImmediate(go); }
public void BuildUsesOnlyIncludedModifierVolume() { var go = GameObject.CreatePrimitive(PrimitiveType.Plane); var surface = go.AddComponent <NavMeshSurface>(); var modifierGO = new GameObject(); var modifier = modifierGO.AddComponent <NavMeshModifierVolume>(); modifier.center = Vector3.zero; modifier.size = Vector3.one; modifier.area = 4; modifierGO.layer = 7; surface.layerMask = ~(1 << 7); surface.BuildNavMesh(); var expectedAreaMask = 1; Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(expectedAreaMask)); GameObject.DestroyImmediate(go); GameObject.DestroyImmediate(modifierGO); }
public void CreatePlaneWithSurface() { this.plane = GameObject.CreatePrimitive((PrimitiveType)4); this.surface = (NavMeshSurface) new GameObject().AddComponent <NavMeshSurface>(); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void DestroyPlaneWithSurface() { Object.DestroyImmediate((Object)this.plane); Object.DestroyImmediate((Object)((Component)this.surface).get_gameObject()); Assert.IsFalse(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void NavMeshIsAvailableAfterBuild() { this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 0)); }
public void CanBuildWithCustomAgentTypeID() { this.surface.agentTypeID = 1234; this.surface.BuildNavMesh(); Assert.IsTrue(NavMeshSurfaceTests.HasNavMeshAtOrigin(-1, 1234)); }