public static void WriteNavFlagCricle(this PacketWriter writer, NavFlagCricle data) { writer.WriteFloat(data.PositionX); writer.WriteFloat(data.PositionZ); writer.WriteFloat(data.Radius); writer.WriteUInt32(data.Flags); }
public static NavFlagCricle ReadNavFlagCricle(this PacketReader reader) { var data = new NavFlagCricle(); data.PositionX = reader.ReadFloat(); data.PositionZ = reader.ReadFloat(); data.Radius = reader.ReadFloat(); data.Flags = reader.ReadUInt32(); return(data); }