예제 #1
0
    void OnEnable()
    {
        instance   = this;
        root_paht_ = Application.dataPath + "/";

        nav_editor.editor_set_log_callback(nav_editor.default_unity_log);
        nav_editor.editor_init();
        nav_editor.editor_set_nav_mesh_changed_cb(this.OnNavMeshChanged);

        //暂时按现有使用的类型
        nav_editor.editor_set_nav_mesh_type(nav_editor.NavmeshType.NAVMESH_TILEMESH);
    }
예제 #2
0
 void OnDisable()
 {
     nav_editor.editor_uninit();
     instance = null;
 }