/// <summary> /// Determines if the specified function has been implemented in a Blueprint /// </summary> /// <param name="inFunctionName">The name of the function to test</param> /// <returns>True if the specified function exists and is implemented in a blueprint generated class</returns> public bool IsFunctionImplementedInBlueprint(FName inFunctionName) { return(Native_UClass.IsFunctionImplementedInBlueprint(Address, ref inFunctionName)); }