NativeTypes.FABRIC_REPLICA_INFORMATION CreateNativeReplicaInformation( PinCollection pin, NativeTypes.FABRIC_REPLICA_ROLE role = NativeTypes.FABRIC_REPLICA_ROLE.FABRIC_REPLICA_ROLE_NONE, NativeTypes.FABRIC_REPLICA_STATUS status = NativeTypes.FABRIC_REPLICA_STATUS.FABRIC_REPLICA_STATUS_UP, long catchupCapability = 1, long currentProgress = 2, long id = 3, string replicatorAddress = "", bool mustCatchup = false ) { var ex = new NativeTypes.FABRIC_REPLICA_INFORMATION_EX1[1]; ex[0].MustCatchup = NativeTypes.ToBOOLEAN(mustCatchup); ex[0].Reserved = IntPtr.Zero; return(new NativeTypes.FABRIC_REPLICA_INFORMATION { CatchUpCapability = catchupCapability, CurrentProgress = currentProgress, Id = id, ReplicatorAddress = pin.AddBlittable(replicatorAddress), Role = (NativeTypes.FABRIC_REPLICA_ROLE)role, Status = (NativeTypes.FABRIC_REPLICA_STATUS)status, Reserved = pin.AddBlittable(ex) }); }
internal void ToNative(PinCollection pin, out NativeTypes.FABRIC_REPLICA_INFORMATION native) { native.Id = this.Id; native.Role = (NativeTypes.FABRIC_REPLICA_ROLE) this.Role; native.Status = (NativeTypes.FABRIC_REPLICA_STATUS) this.Status; native.ReplicatorAddress = pin.AddBlittable(this.ReplicatorAddress); native.CatchUpCapability = this.CatchUpCapability; native.CurrentProgress = this.CurrentProgress; var ex1 = new NativeTypes.FABRIC_REPLICA_INFORMATION_EX1[1]; ex1[0].MustCatchup = NativeTypes.ToBOOLEAN(this.MustCatchup); ex1[0].Reserved = IntPtr.Zero; native.Reserved = pin.AddBlittable(ex1); }