public static IntPtr GenerateHICON(ImageSource image, Size dimensions) { if (image == null) { return(IntPtr.Zero); } // If we're getting this from a ".ico" resource, then it comes through as a BitmapFrame. // We can use leverage this as a shortcut to get the right 16x16 representation // because DrawImage doesn't do that for us. var bf = image as BitmapFrame; if (bf != null) { bf = GetBestMatch(bf.Decoder.Frames, (int)dimensions.Width, (int)dimensions.Height); } else { // Constrain the dimensions based on the aspect ratio. var drawingDimensions = new Rect(0, 0, dimensions.Width, dimensions.Height); // There's no reason to assume that the requested image dimensions are square. double renderRatio = dimensions.Width / dimensions.Height; double aspectRatio = image.Width / image.Height; // If it's smaller than the requested size, then place it in the middle and pad the image. if (image.Width <= dimensions.Width && image.Height <= dimensions.Height) { drawingDimensions = new Rect((dimensions.Width - image.Width) / 2, (dimensions.Height - image.Height) / 2, image.Width, image.Height); } else if (renderRatio > aspectRatio) { double scaledRenderWidth = (image.Width / image.Height) * dimensions.Width; drawingDimensions = new Rect((dimensions.Width - scaledRenderWidth) / 2, 0, scaledRenderWidth, dimensions.Height); } else if (renderRatio < aspectRatio) { double scaledRenderHeight = (image.Height / image.Width) * dimensions.Height; drawingDimensions = new Rect(0, (dimensions.Height - scaledRenderHeight) / 2, dimensions.Width, scaledRenderHeight); } var dv = new DrawingVisual(); DrawingContext dc = dv.RenderOpen(); dc.DrawImage(image, drawingDimensions); dc.Close(); var bmp = new RenderTargetBitmap((int)dimensions.Width, (int)dimensions.Height, 96, 96, PixelFormats.Pbgra32); bmp.Render(dv); bf = BitmapFrame.Create(bmp); } // Using GDI+ to convert to an HICON. // I'd rather not duplicate their code. using (MemoryStream memstm = new MemoryStream()) { BitmapEncoder enc = new PngBitmapEncoder(); enc.Frames.Add(bf); enc.Save(memstm); using (var istm = new ManagedIStream(memstm)) { // We are not bubbling out GDI+ errors when creating the native image fails. IntPtr bitmap = IntPtr.Zero; try { Status gpStatus = NativeMethodsShell.GdipCreateBitmapFromStream(istm, out bitmap); if (Status.Ok != gpStatus) { return(IntPtr.Zero); } IntPtr hicon; gpStatus = NativeMethodsShell.GdipCreateHICONFromBitmap(bitmap, out hicon); if (Status.Ok != gpStatus) { return(IntPtr.Zero); } // Caller is responsible for freeing this. return(hicon); } finally { Utility.SafeDisposeImage(ref bitmap); } } } }