/// <summary> /// Removes any geometry that was previously attached to an entity slot. /// </summary> /// <param name="slot">Slot.</param> public void FreeGeometrySlot(int slot) { NativeHandle.FreeSlot(slot); }
/// <summary> /// Removes any geometry that was previously attached to an entity slot. /// </summary> /// <param name="slot">Slot.</param> public void FreeGeometrySlot(int slot) { NativeHandle.FreeSlot(slot); }