예제 #1
0
    void StartDevice()
    {
//		Debug.Log ("Unity:: Initializer::5");
        //activityMonitor.SetActive (true);
//		Debug.Log ("Unity:: Initializer::6");
        //activityMonitorText.text = "Calibrating Player " + (connectedDevicesCounter + 1);
//		Debug.Log ("Unity:: Initializer::7");
//		Debug.Log ("Unity:: Initializer:: start Device:: total players " + connectedDevicesCounter + " Device Serial : " + linkManager.snsrManager.selectedPlayers[connectedDevicesCounter]);
        string deviceSerial = linkManager.snsrManager.selectedPlayers [connectedDevicesCounter].ToString();

        linkManager.ConnectToDevice(deviceSerial);
        linkManager.ResetData();
    }