public void clickStart() { if (camType == 0) { NatCam.SetActiveCamera(DeviceCamera.FrontCamera); } else if (camType == 1) { NatCam.SetActiveCamera(DeviceCamera.RearCamera); } if (resolType == 0) { NatCam.SetResolution(ResolutionPreset.Default); } else if (resolType == 1) { NatCam.SetResolution(ResolutionPreset.MediumResolution); } else if (resolType == 2) { NatCam.SetResolution(ResolutionPreset.LowestResolution); } if (focusType == 0) { NatCam.FocusMode = FocusMode.AutoFocus; } else if (focusType == 1) { NatCam.FocusMode = FocusMode.HybridFocus; } else if (focusType == 2) { NatCam.FocusMode = FocusMode.Off; } if (displaySizeType == 0) { transform.localScale = new Vector3(5f, 10f, 1f); } else if (displaySizeType == 1) { transform.localScale = new Vector3(5f, 6f, 1f); } else if (displaySizeType == 1) { transform.localScale = new Vector3(5f, 3f, 1f); } float theHei = transform.localScale.y; float theWidth = theHei * Screen.width / Screen.height; transform.localScale = new Vector3(theWidth, theHei, 1f); NatCam.Play(); GetComponent <Renderer> ().material.mainTexture = NatCam.PreviewTexture; completeSetUp = true; _Menu.gameObject.SetActive(false); _TestUI.gameObject.SetActive(true); }