//Overidden Functions public override void Update(NanoBotController pNB) { if (Input.GetKey(KeyCode.W)) { pNB.MoveForward2(); } else if (Input.GetKey(KeyCode.S)) { pNB.MoveBackward(); } if (Input.GetKey(KeyCode.D)) { pNB.RotateCW2(); } else if (Input.GetKey(KeyCode.A)) { pNB.RotateCCW2(); } }
//Abstract Functions public abstract void Update(NanoBotController pNB);