public static void Log(string message, INestLevel obj) { Debug.Log(string.Format(@"{0} {1}", LogUtil.Prepend( //string.Format("{0} [{1}]", obj.NestLevel, obj), string.Format("{0} {1}", obj.NestLevel, NamingUtil.DisplayListMemberToString((Components.Component)obj)), obj.NestLevel, " " //"-> " ), LogUtil.Prepend( message, obj.NestLevel, " " //"-> " ) )); }
internal void DoShowOverlay(DisplayObject target) { if (null == target) { return; } DisplayListMember dlm = target as DisplayListMember; // do not analyze anything from this stage if (null != dlm && !GuiInspector.IsInspectable(dlm)) { return; } if (null != _overlay) { _overlay.Visible = true; _overlay.Redraw(target.Transform.GlobalBounds, Bounds, NamingUtil.DisplayListMemberToString((DisplayListMember)target)); } //InspectorDetailsWindow.Instance.Inform(); }