public void TestClear() { NamedMultiset set = new NamedMultiset(); Dictionary <string, int> data = set.ToDictionary(); Assert.AreEqual(0, data.Count); set.Add("item1"); set.Add("item2"); data = set.ToDictionary(); Assert.AreEqual(2, data.Count); set.Clear(); data = set.ToDictionary(); Assert.AreEqual(0, data.Count); }
public void TestIsSubsetOf() { NamedMultiset set1 = new NamedMultiset { "item1", "item2" }; NamedMultiset set2 = new NamedMultiset { "item1" }; Assert.IsTrue(set2.IsSubsetOf(set1)); Assert.IsFalse(set1.IsSubsetOf(set2)); set1.Add("item1"); Assert.IsTrue(set2.IsSubsetOf(set1)); }
public void TestEquals() { NamedMultiset set1 = new NamedMultiset { "item1" }; NamedMultiset set2 = new NamedMultiset { "item1" }; Assert.IsTrue(set1.Equals(set2)); NamedMultiset set3 = new NamedMultiset(); Assert.IsFalse(set1.Equals(set3)); set1.Add("item1"); Assert.IsFalse(set1.Equals(set2)); }
/// <summary> /// Deserialize given XML list of signal objects. /// </summary> /// <param name="glueTuples">XML element list of glue tuples.</param> /// <exception cref="MissingXmlAttribute">If some attribute of floating object is missing.</exception> /// <exception cref="MissingXmlElement">If some element of floating object is missing.</exception> private void DeserializeSignalObjects(List <XElement> glueTuples) { foreach (XElement glueTuple in glueTuples) { string nameOfTheGlue1 = Xmlizer.GetAttributeValueWithException(glueTuple, "glueTuple", "glue1"); string nameOfTheGlue2 = Xmlizer.GetAttributeValueWithException(glueTuple, "glueTuple", "glue2"); NamedMultiset signalObjects = new NamedMultiset(); XElement objectElement = glueTuple.Element("objects"); List <string> floatingObjectNames = Xmlizer.GetAttributeValueWithException(objectElement, "objects", "value").Split(',').ToList(); foreach (string floatingObjectName in floatingObjectNames) { if (!FloatingObjects.ContainsKey(floatingObjectName)) { throw new InvalidOperationException(string.Format("Floating object named '{0}' is not defined in input xml file.", floatingObjectName)); } signalObjects.Add(floatingObjectName); } //TODO check if it find correct value GluePRelation[new Tuple <Glue, Glue>(Glues[nameOfTheGlue1], Glues[nameOfTheGlue2])] = signalObjects; } }