public static void Main() { var player = NWNXEvents.OnInventoryAddItem_GetPlayer(); var playerID = GetGlobalID(player); var key = BuildKey(playerID); AddItem(key); }
public static void Main() { var player = NWNXEvents.OnInventoryAddItem_GetPlayer(); var playerID = GetGlobalID(player); var key = BuildKey(playerID); AddItem(key); }