public override void ScrollWheel(NSEvent theEvent) { // TODO: use scroll events to pan? base.ScrollWheel(theEvent); this.ActualController.HandleMouseWheel(this, theEvent.ToMouseWheelEventArgs(this.Bounds)); }
public override void ScrollWheel(NSEvent theEvent) { // TODO: use scroll events to pan? base.ScrollWheel (theEvent); this.ActualController.HandleMouseWheel (this, theEvent.ToMouseWheelEventArgs (this.Bounds)); }