void Start() { playerAnimator = GetComponent <NOCPlayerAnimator>(); leftHandHold = gameObject.transform.Find(leftHandLookUp); rightHandHold = gameObject.transform.Find(rightHandLookUp); playerCameraManager = GetComponent <NOCPlayerCameraManager> (); }
// Use this for initialization void Start() { characterController = GetComponent <CharacterController> (); playerCameraManager = GetComponent <NOCPlayerCameraManager> (); playerAnimator = GetComponent <NOCPlayerAnimator>(); }
// Use this for initialization void Start() { playerMover = GetComponent <NOCPlayerMover>(); playerHands = GetComponent <NOCPlayerHands>(); playerAnimator = GetComponent <NOCPlayerAnimator>(); }