protected void SetSouls(string path, List <UITexture> list, GameWebAPI.RespDataCM_LoginBonus.LoginReward[] rewardList) { int num = 1; string name = path + num; if (base.transform.Find(name) == null) { return; } UITexture component = base.transform.Find(name).GetComponent <UITexture>(); while (component != null) { list.Add(component); if (rewardList.Length < num) { component.gameObject.SetActive(false); } else { int num2 = num - 1; string rewardIcon = this.GetRewardIcon(rewardList[num2]); string assetCategoryId = rewardList[num2].assetCategoryId; if (string.IsNullOrEmpty(assetCategoryId) || string.IsNullOrEmpty(rewardIcon) || !this.textureCategoryList.Contains(assetCategoryId.ToInt32())) { component.gameObject.SetActive(false); } else { NGUIUtil.ChangeUITextureFromFile(component, rewardIcon, false); } } num++; name = path + num; if (!(base.transform.Find(name) != null)) { break; } component = base.transform.Find(name).GetComponent <UITexture>(); } }
private void ExchangeIconSet(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo) { this.exchangeViewIcon.gameObject.SetActive(false); this.exchangeViewTexture.gameObject.SetActive(false); MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.item.assetCategoryId); string text = string.Empty; switch (assetCategory) { case MasterDataMng.AssetCategory.MONSTER: text = string.Empty; break; case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_Icon_Stone"; this.exchangeViewIcon.gameObject.SetActive(true); break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_LB_Link"; this.exchangeViewIcon.gameObject.SetActive(true); break; case MasterDataMng.AssetCategory.TIP: text = "Common02_LB_Chip"; this.exchangeViewIcon.gameObject.SetActive(true); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_item_meat"; this.exchangeViewIcon.gameObject.SetActive(true); goto IL_29E; case MasterDataMng.AssetCategory.SOUL: { this.exchangeViewTexture.gameObject.SetActive(true); string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.item.assetValue); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, evolveItemIconPathByID, false); goto IL_29E; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(exchangeInfo.item.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); this.exchangeViewTexture.gameObject.SetActive(true); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, facilityMasterByReleaseId.GetIconPath(), false); goto IL_29E; } case MasterDataMng.AssetCategory.CHIP: goto IL_29E; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.item.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { global::Debug.Log(dungeonTicketM.img); this.exchangeViewTexture.gameObject.SetActive(true); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, dungeonTicketM.img, false); this.exchangeDetailName = dungeonTicketM.name; } goto IL_29E; } } text = string.Empty; this.exchangeDetailName = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.item.assetValue); if (itemM != null) { this.exchangeViewTexture.gameObject.SetActive(true); string largeImagePath = itemM.GetLargeImagePath(); NGUIUtil.ChangeUITextureFromFile(this.exchangeViewTexture, largeImagePath, false); } break; } } IL_29E: if (!string.IsNullOrEmpty(text) && assetCategory != MasterDataMng.AssetCategory.MONSTER) { this.exchangeViewIcon.spriteName = text; } }
public void SetDetail(GameWebAPI.RespDataMS_EventExchangeInfoLogic.Result.Detail exchangeInfo, int selectItemNum, Action <ExchangeItem> touchEvent) { this.onPushedButton = touchEvent; GUICollider component = this.pushedButton.GetComponent <GUICollider>(); component.onTouchEnded += delegate(Touch touch, Vector2 pos, bool flag) { this.onPushedButton(this); }; this.selectNum = selectItemNum; int.TryParse(exchangeInfo.eventExchangeDetailId, out this.exchangeDetailId); this.exchangeItemData = exchangeInfo.item; string text = string.Empty; string value = string.Empty; this.exchangeInfoData = exchangeInfo; this.viewIcon.gameObject.SetActive(true); this.viewIconTexture.gameObject.SetActive(false); GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(exchangeInfo.assetCategoryId); string text2 = string.Empty; if (assetCategory != null) { text2 = assetCategory.assetTitle; } this.exchangeDetailCategoryID = exchangeInfo.assetCategoryId; MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory) int.Parse(exchangeInfo.assetCategoryId); this.numCountLabel.text = "1"; switch (assetCategory2) { case MasterDataMng.AssetCategory.MONSTER: { text = string.Empty; if (this.micon != null) { UnityEngine.Object.Destroy(this.micon.gameObject); } this.viewIcon.gameObject.SetActive(false); MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(exchangeInfo.assetValue); this.exchangeDetailName = monsterData.monsterMG.monsterName; this.micon = GUIMonsterIcon.MakePrefabByMonsterData(monsterData, new Vector3(1f, 1f, 1f), new Vector3(-165f, 25f, 0f), this.iconRoot.transform, true, false); UIWidget component2 = base.gameObject.GetComponent <UIWidget>(); if (component2 != null) { DepthController component3 = this.micon.GetComponent <DepthController>(); if (component3 != null) { component3.AddWidgetDepth(this.micon.transform, component2.depth + 10); } } this.micon.GetDepthController(); BoxCollider component4 = this.micon.gameObject.GetComponent <BoxCollider>(); if (component4 != null) { component4.enabled = false; } break; } case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_LB_Stone"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_LB_Link"; this.exchangeDetailName = text2; break; case MasterDataMng.AssetCategory.TIP: text = "Common02_LB_Chip"; this.exchangeDetailName = text2; break; default: switch (assetCategory2) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_item_meat"; this.exchangeDetailName = text2; goto IL_567; case MasterDataMng.AssetCategory.SOUL: { this.exchangeDetailName = text2; GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(exchangeInfo.assetValue); value = soul.soulName; this.viewIconTexture.gameObject.SetActive(true); string evolveItemIconPathByID = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(exchangeInfo.assetValue); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, evolveItemIconPathByID, false); this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.FACILITY_KEY: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); FacilityConditionM[] facilityCondition = FarmDataManager.GetFacilityCondition(exchangeInfo.assetValue); FacilityConditionM facilityConditionM = facilityCondition.FirstOrDefault((FacilityConditionM x) => int.Parse(x.conditionType) == 1); FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(facilityConditionM.releaseId); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, facilityMasterByReleaseId.GetIconPath(), false); FacilityKeyM facilityKeyMaster = FarmDataManager.GetFacilityKeyMaster(exchangeInfo.assetValue); if (facilityKeyMaster != null) { this.exchangeDetailName = facilityKeyMaster.facilityKeyName; } goto IL_567; } case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(exchangeInfo.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.viewIcon.gameObject, this.viewIcon.gameObject.transform.localPosition, this.viewIcon.gameObject.transform.localScale, null, 128, 128, false); this.exchangeDetailName = chipMainData.name; this.viewIcon.gameObject.SetActive(false); goto IL_567; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => exchangeInfo.assetValue == x.dungeonTicketId); if (dungeonTicketM != null) { global::Debug.Log(dungeonTicketM.img); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, dungeonTicketM.img, false); this.exchangeDetailName = dungeonTicketM.name; } goto IL_567; } } text = string.Empty; this.exchangeDetailName = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(exchangeInfo.assetValue); if (itemM != null) { this.exchangeDetailName = itemM.name; this.viewIconTexture.gameObject.SetActive(true); this.viewIcon.gameObject.SetActive(false); string largeImagePath = itemM.GetLargeImagePath(); NGUIUtil.ChangeUITextureFromFile(this.viewIconTexture, largeImagePath, false); } break; } } IL_567: if (!string.IsNullOrEmpty(text) && assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.viewIcon.spriteName = text; } if (assetCategory2 == MasterDataMng.AssetCategory.TIP) { this.exchangeDetailNum = StringFormat.Cluster(exchangeInfo.assetNum); } else { this.exchangeDetailNum = exchangeInfo.assetNum; } if (assetCategory2 != MasterDataMng.AssetCategory.MONSTER) { this.titleLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.exchangeDetailName, this.exchangeDetailNum); } else { this.titleLabel.text = this.exchangeDetailName; } if (!string.IsNullOrEmpty(value)) { this.exchangeDetailName = value; } this.exchangeConsumeNum = exchangeInfo.needNum; this.buildNumLabel.text = this.exchangeConsumeNum; this.ExchangeIconSet(exchangeInfo); this.ResetNum(exchangeInfo); this.SetButton(exchangeInfo); this.ShowGUI(); }
public void SetItem(string assetCategoryId, string objectId, string num, bool isLoadASync = false, Action callback = null) { GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId); MasterDataMng.AssetCategory assetCategory2 = (MasterDataMng.AssetCategory)assetCategory.assetCategoryId.ToInt32(); this.itemName = this.GetPresentName(assetCategory, objectId); string arg; if (assetCategory2 == MasterDataMng.AssetCategory.TIP) { arg = StringFormat.Cluster(num); } else { arg = num; } if (this.itemNameLabel != null) { if (assetCategory2 == MasterDataMng.AssetCategory.FACILITY_KEY) { this.itemNameLabel.text = this.itemName; } else { this.itemNameLabel.text = string.Format(StringMaster.GetString("SystemItemCount"), this.itemName, arg); } } switch (assetCategory2) { case MasterDataMng.AssetCategory.MONSTER: if (null != this.monsterIcon) { UnityEngine.Object.Destroy(this.monsterIcon.gameObject); } this.monsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(MonsterDataMng.Instance().CreateMonsterDataByMID(objectId), Vector3.one, Vector3.zero, this.iconSprite.transform, true, false); this.monsterIcon.ResizeIcon(this.iconSprite.width, this.iconSprite.height); if (null != this.monsterIcon) { DepthController depthController = this.monsterIcon.GetDepthController(); if (null != depthController) { depthController.AddWidgetDepth(this.monsterIcon.transform, this.iconSprite.depth + 10); } } if (callback != null) { callback(); } break; case MasterDataMng.AssetCategory.DIGI_STONE: case MasterDataMng.AssetCategory.LINK_POINT: case MasterDataMng.AssetCategory.TIP: case MasterDataMng.AssetCategory.EXP: case MasterDataMng.AssetCategory.MEAT: this.iconSprite.enabled = true; this.iconSprite.spriteName = this.GetSpriteName(assetCategory2); if (callback != null) { callback(); } break; case MasterDataMng.AssetCategory.ITEM: case MasterDataMng.AssetCategory.SOUL: case MasterDataMng.AssetCategory.FACILITY_KEY: case MasterDataMng.AssetCategory.DUNGEON_TICKET: this.iconTexture.enabled = true; if (isLoadASync) { NGUIUtil.ChangeUITextureFromFileASync(this.iconTexture, this.GetTexturePath(assetCategory2, objectId), false, callback); } else { NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategory2, objectId), false); if (callback != null) { callback(); } } if (assetCategory2 == MasterDataMng.AssetCategory.FACILITY_KEY) { this.iconSprite.enabled = true; this.iconSprite.spriteName = "Common02_item_flame"; } break; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(objectId); ChipDataMng.MakePrefabByChipData(chipMainData, this.iconSprite.gameObject, this.iconSprite.transform.localPosition, this.iconSprite.transform.localScale, delegate(ChipIcon result) { if (callback != null) { callback(); } }, this.iconSprite.width, this.iconSprite.height, true); break; } } this.uiBasicSprites = base.transform.GetComponentsInParent <UIBasicSprite>(true); }
public string DialogDataSet(GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM masterUpgradeCategory, MasterDataMng.AssetCategory assetCategoryId, GameWebAPI.RespDataGA_ExecGacha.GachaRewardsData RewardsData) { string text = string.Empty; if (masterUpgradeCategory != null) { text = masterUpgradeCategory.assetTitle; } string arg = string.Empty; this.iconTexture.gameObject.SetActive(false); this.iconSprite.gameObject.SetActive(false); this.textMore.gameObject.SetActive(false); switch (assetCategoryId) { case MasterDataMng.AssetCategory.MONSTER: { MonsterData monsterData = MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue); GUIMonsterIcon guimonsterIcon = GUIMonsterIcon.MakePrefabByMonsterData(MonsterDataMng.Instance().CreateMonsterDataByMID(RewardsData.assetValue), Vector3.one, Vector3.zero, this.iconSprite.transform, true, false); guimonsterIcon.ResizeIcon(this.iconSprite.width, this.iconSprite.height); if (null != guimonsterIcon) { DepthController depthController = guimonsterIcon.GetDepthController(); if (null != depthController) { depthController.AddWidgetDepth(guimonsterIcon.transform, this.iconSprite.depth + 10); this.iconSprite.gameObject.SetActive(true); } } arg = monsterData.monsterMG.monsterName; break; } case MasterDataMng.AssetCategory.DIGI_STONE: arg = text; this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); break; case MasterDataMng.AssetCategory.LINK_POINT: arg = text; this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); break; case MasterDataMng.AssetCategory.TIP: this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); arg = text; break; default: switch (assetCategoryId) { case MasterDataMng.AssetCategory.MEAT: this.iconSprite.gameObject.SetActive(true); this.iconSprite.spriteName = this.GetSpriteName(assetCategoryId); arg = text; goto IL_2FA; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(RewardsData.assetValue); arg = soul.soulName; NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false); this.iconTexture.gameObject.SetActive(true); goto IL_2FA; } case MasterDataMng.AssetCategory.FACILITY_KEY: arg = text; goto IL_2FA; case MasterDataMng.AssetCategory.CHIP: { GameWebAPI.RespDataMA_ChipM.Chip chipMainData = ChipDataMng.GetChipMainData(RewardsData.assetValue); ChipDataMng.MakePrefabByChipData(chipMainData, this.iconSprite.gameObject, this.iconSprite.transform.localPosition, this.iconSprite.transform.localScale, null, -1, -1, true); arg = chipMainData.name; goto IL_2FA; } } arg = StringMaster.GetString("Present-10"); break; case MasterDataMng.AssetCategory.ITEM: { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(RewardsData.assetValue); if (itemM != null) { arg = itemM.name; NGUIUtil.ChangeUITextureFromFile(this.iconTexture, this.GetTexturePath(assetCategoryId, RewardsData.assetValue), false); this.iconTexture.gameObject.SetActive(true); } break; } } IL_2FA: return(string.Format(StringMaster.GetString("CaptureBonusItem"), arg, RewardsData.count)); }
private bool SetTexture(MasterDataMng.AssetCategory category, string assetsValue, UITexture texture) { bool result = true; string text = string.Empty; switch (category) { case MasterDataMng.AssetCategory.GATHA_TICKET: break; default: if (category != MasterDataMng.AssetCategory.ITEM) { result = false; } else { GameWebAPI.RespDataMA_GetItemM.ItemM itemM = MasterDataMng.Instance().RespDataMA_ItemM.GetItemM(assetsValue); if (itemM != null) { text = itemM.GetLargeImagePath(); } } break; case MasterDataMng.AssetCategory.SOUL: { GameWebAPI.RespDataMA_GetSoulM.SoulM soul = MasterDataMng.Instance().RespDataMA_SoulM.GetSoul(assetsValue); if (soul != null) { text = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(assetsValue); } break; } case MasterDataMng.AssetCategory.FACILITY_KEY: { FacilityM facilityMasterByReleaseId = FarmDataManager.GetFacilityMasterByReleaseId(assetsValue); if (facilityMasterByReleaseId != null) { text = facilityMasterByReleaseId.GetIconPath(); } break; } case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM ticketMaster = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.GetTicketMaster(assetsValue); if (ticketMaster != null) { text = ticketMaster.img; } break; } } if (!string.IsNullOrEmpty(text)) { NGUIUtil.ChangeUITextureFromFile(texture, text, false); } return(result); }
public void SetDetail(FacilityM facilityMaster, FacilityConditionM[] facilityConditionMaster, bool[] isClearConditions, Action <FacilityShopItem> touchEvent) { this.facilityID = int.Parse(facilityMaster.facilityId); this.onPushedBuyButton = touchEvent; FacilityM facilityMaster2 = FarmDataManager.GetFacilityMaster(this.facilityID); NGUIUtil.ChangeUITextureFromFile(this.facilityIcon, facilityMaster2.GetIconPath(), false); if (isClearConditions.Any((bool x) => !x)) { this.DetailSetActive(false); this.lockDetail.SetActive(true); this.conditionTitle.text = string.Format(StringMaster.GetString("FacilityShopConditionTitle"), facilityMaster.facilityName); this.buildCountTitle.text = StringMaster.GetString("FacilityShopBuildNum"); this.buildTimeTitle.text = StringMaster.GetString("FarmEditStockTime"); this.eventBuildCountTitle.text = StringMaster.GetString("FacilityShopBuildNum"); this.eventBuildTimeTitle.text = StringMaster.GetString("FarmEditStockTime"); for (int i = 0; i < facilityConditionMaster.Length; i++) { if (!(null == this.conditionTexts[i])) { FacilityConditionM facilityConditionM = facilityConditionMaster[i]; if (string.IsNullOrEmpty(facilityConditionM.description)) { this.conditionTexts[i].text = StringMaster.GetString("FacilityShopConditionUnknow"); } else { this.conditionTexts[i].text = facilityConditionM.description; } if (!isClearConditions[i]) { this.conditionTexts[i].color = this.nonClearColor; } } } for (int j = facilityConditionMaster.Length; j < this.conditionTexts.Length; j++) { if (!(null == this.conditionTexts[j])) { this.conditionTexts[j].gameObject.SetActive(false); } } if (facilityConditionMaster.Length == 1 && null != this.conditionLine) { this.conditionLine.SetActive(false); } if (0 < facilityConditionMaster.Length && facilityConditionMaster[0].conditionType == 5.ToString()) { this.ChangeEventItemMode(); } } else { this.DetailSetActive(true); this.lockDetail.SetActive(false); UILabel uilabel = this.facilityName; string text = facilityMaster.facilityName; this.eventFacilityName.text = text; uilabel.text = text; int nowCount = this.GetNowCount(); int num = int.Parse(facilityMaster.maxNum); if (nowCount != -1) { UILabel uilabel2 = this.buildCount; text = string.Format(StringMaster.GetString("SystemFraction"), nowCount, facilityMaster.maxNum); this.eventBuildCount.text = text; uilabel2.text = text; } this.buildTime.text = facilityMaster.buildingTime.ToBuildTime(); if (int.Parse(facilityMaster.buildingAssetCategoryId1) == 4) { this.buyTypeTip.gameObject.SetActive(true); this.price.text = StringFormat.Cluster(facilityMaster.buildingAssetNum1); } else { this.buyTypeStone.gameObject.SetActive(true); this.price.text = facilityMaster.buildingAssetNum1; } if (FarmUtility.IsShortage(facilityMaster.buildingAssetCategoryId1, facilityMaster.buildingAssetNum1)) { this.SetButtonGrayout(); } if (nowCount >= num) { this.SetButtonLimit(); } if (0 < facilityConditionMaster.Length && facilityConditionMaster[0].conditionType == 5.ToString()) { this.BuildEventItemMode(); } } }
private void InfoSetting() { this.goListPartsExchange.SetActive(false); if (CMD_ClearingHouse.exchangeResultInfo == null || CMD_ClearingHouse.exchangeResultInfo.detail == null || CMD_ClearingHouse.exchangeResultInfo.detail.Length == 0) { base.PartsTitle.SetTitle(StringMaster.GetString("ExchangeTitle")); this.goEFC_LEFT.SetActive(false); this.exchangeEmptyLabel.gameObject.SetActive(true); return; } if (!string.IsNullOrEmpty(CMD_ClearingHouse.exchangeResultInfo.name)) { base.PartsTitle.SetTitle(CMD_ClearingHouse.exchangeResultInfo.name); } else { base.PartsTitle.SetTitle(StringMaster.GetString("ExchangeTitle")); } for (int i = 0; i < this.exchangeBaseObject.Count; i++) { this.exchangeBaseObject[i].SetActive(false); } for (int j = 0; j < CMD_ClearingHouse.exchangeResultInfo.detail.Length; j++) { string assetCategoryId = CMD_ClearingHouse.exchangeResultInfo.detail[j].item.assetCategoryId; string assetValue = CMD_ClearingHouse.exchangeResultInfo.detail[j].item.assetValue; string key = assetCategoryId + assetValue; if (!this.itemDictionary.ContainsKey(key) || (this.itemDictionary.ContainsKey(key) && this.itemDictionary[key] != assetValue)) { this.itemDictionary.Add(key, assetValue); this.exchangeItemDataList.Add(CMD_ClearingHouse.exchangeResultInfo.detail[j].item); } } int num = 0; foreach (string key2 in this.itemDictionary.Keys) { string itemId = this.exchangeItemDataList[num].assetValue; this.exchangeConsumeItemInfo = MasterDataMng.Instance().RespDataMA_ItemM.itemM.SingleOrDefault((GameWebAPI.RespDataMA_GetItemM.ItemM x) => x.itemId == itemId); if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeItemNumLabel[num].text = this.exchangeItemDataList[num].count.ToString(); } string assetCategoryId2 = this.exchangeItemDataList[num].assetCategoryId; string consumeAssetValue = this.itemDictionary[key2]; MasterDataMng.AssetCategory assetCategory = (MasterDataMng.AssetCategory) int.Parse(assetCategoryId2); if (assetCategory == MasterDataMng.AssetCategory.ITEM) { if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeSprite[num].enabled = false; this.exchangeConsumeTexture[num].enabled = true; } if (this.exchangeConsumeItemInfo != null) { this.exchangeConsumeItemTexturePath = this.exchangeConsumeItemInfo.GetSmallImagePath(); this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath); this.exchangeConsumeItemName.Add(this.exchangeConsumeItemInfo.name); if (this.exchangeBaseObject.Count > num) { NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false); } } } else { if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeSprite[num].enabled = true; this.exchangeConsumeTexture[num].enabled = false; } GameWebAPI.RespDataMA_GetAssetCategoryM.AssetCategoryM assetCategory2 = MasterDataMng.Instance().RespDataMA_AssetCategoryM.GetAssetCategory(assetCategoryId2); if (assetCategory2 != null) { this.exchangeConsumeItemName.Add(assetCategory2.assetTitle); } string text = string.Empty; switch (assetCategory) { case MasterDataMng.AssetCategory.DIGI_STONE: text = "Common02_ShopList_1"; this.exchangeItemPathList.Add(text); break; case MasterDataMng.AssetCategory.LINK_POINT: text = "Common02_Icon_Link"; this.exchangeItemPathList.Add(text); break; case MasterDataMng.AssetCategory.TIP: text = "Common02_Icon_Chip"; this.exchangeItemPathList.Add(text); break; default: switch (assetCategory) { case MasterDataMng.AssetCategory.MEAT: text = "Common02_Icon_Meat"; this.exchangeItemPathList.Add(text); break; case MasterDataMng.AssetCategory.SOUL: this.exchangeConsumeItemTexturePath = ClassSingleton <EvolutionData> .Instance.GetEvolveItemIconPathByID(consumeAssetValue); if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeTexture[num].enabled = true; NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false); } this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath); break; case MasterDataMng.AssetCategory.DUNGEON_TICKET: { GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM dungeonTicketM = MasterDataMng.Instance().RespDataMA_DungeonTicketMaster.dungeonTicketM.FirstOrDefault((GameWebAPI.RespDataMA_DungeonTicketMaster.DungeonTicketM x) => consumeAssetValue == x.dungeonTicketId); if (dungeonTicketM != null) { this.exchangeConsumeItemTexturePath = dungeonTicketM.img; this.exchangeItemPathList.Add(this.exchangeConsumeItemTexturePath); if (this.exchangeBaseObject.Count > num) { this.exchangeConsumeTexture[num].enabled = true; if (dungeonTicketM != null) { NGUIUtil.ChangeUITextureFromFile(this.exchangeConsumeTexture[num], this.exchangeConsumeItemTexturePath, false); } } } break; } } break; } if (this.exchangeBaseObject.Count > num) { if (!string.IsNullOrEmpty(text)) { this.exchangeConsumeSprite[num].spriteName = text; } else { this.exchangeConsumeSprite[num].enabled = false; } } } if (this.exchangeBaseObject.Count > num) { this.exchangeBaseObject[num].SetActive(true); } num++; } if (CMD_ClearingHouse.exchangeResultInfo.IsAlways()) { this.exchangeLimitLabel.transform.parent.gameObject.SetActive(false); } else { base.InvokeRepeating("TimeSetting", 1f, 1f); this.TimeSetting(); } this.SetCommonUI_Exchange(); this.InitExchangeList(); this.SetExchangeDetail(); }
public void SetFace(string faceType) { string texname = "UITexture/Common02_Nabi_" + faceType; NGUIUtil.ChangeUITextureFromFile(this.monitor, texname, false); }