void Start() { _instance = this; Debug.Log("Root Start"); mPluginManager = new NFCPluginManager(); mPluginManager.Registered(new NFCSDKPlugin(mPluginManager)); mPluginManager.Registered(new NFLogicPlugin(mPluginManager)); mPluginManager.Registered(new NFUIPlugin(mPluginManager)); mPluginManager.Registered(new NFScenePlugin(mPluginManager)); mClassModule = mPluginManager.FindModule <NFIClassModule>(); mNetModule = mPluginManager.FindModule <NFNetModule>(); mUIModule = mPluginManager.FindModule <NFUIModule>(); mClassModule.SetDataPath("../../_Out/"); if (RuntimePlatform.Android == Application.platform || RuntimePlatform.IPhonePlayer == Application.platform) { mPluginManager.FindModule <NFIClassModule>().SetDataPath("./"); } mPluginManager.Init(); mPluginManager.AfterInit(); mUIModule.ShowUI <UILogin>(); DontDestroyOnLoad(gameObject); }
void Start() { _instance = this; Debug.Log("Root Start " + Application.platform); RenderSettings.fog = false; mConfig.Load(); mPluginManager.Registered(new NFSDKPlugin(mPluginManager)); mPluginManager.Registered(new NFUIPlugin(mPluginManager)); mPluginManager.Registered(new NFScenePlugin(mPluginManager)); mKernelModule = mPluginManager.FindModule <NFIKernelModule>(); mClassModule = mPluginManager.FindModule <NFIClassModule>(); mNetModule = mPluginManager.FindModule <NFNetModule>(); mUIModule = mPluginManager.FindModule <NFUIModule>(); mLogModule = mPluginManager.FindModule <NFLogModule>(); mClassModule.SetDataPath(mConfig.GetDataPath()); mPluginManager.Awake(); mPluginManager.Init(); mPluginManager.AfterInit(); mUIModule.ShowUI <NFUILogin>(); if (mConfig.GetServerList().Count > 1) { mbShowServer = true; } else { string strTargetIP = "127.0.0.1"; if (mConfig.GetSelectServer(ref strTargetIP)) { mNetModule.StartConnect(strTargetIP, port); } } DontDestroyOnLoad(gameObject); }