예제 #1
0
파일: NetSDK.cs 프로젝트: golfpunx/CIT
 /// <summary>
 ///  Set all channel configuration
 /// </summary>
 /// <param name="lLoginID">Equipment user Login ID: CLIENT Login return values</param>
 /// <param name="lChannel">Channel number</param>
 /// <param name="netConfig">channel configuration</param>
 /// <param name="waittime">waittime</param>
 /// <returns>true:succeed;false:fail</returns>
 public static bool NETSetDevConfig(int lLoginID, NETDEV_CHANNEL_CFG[] channelConfig)
 {
     return NETSetDevConfig(lLoginID, channelConfig, 3000);
 }
예제 #2
0
파일: NetSDK.cs 프로젝트: golfpunx/CIT
        /// <summary>
        ///  Set all channel configuration
        /// </summary>
        /// <param name="lLoginID">Equipment user Login ID: CLIENT Login return values</param>
        /// <param name="lChannel">channel NUMBER</param>
        /// <param name="netConfig">channel configuration</param>
        /// <param name="waittime">waittime</param>
        /// <returns>true:succeed;false:fail</returns>
        public static bool NETSetDevConfig(int lLoginID, NETDEV_CHANNEL_CFG[] channelConfig, int waittime)
        {
            object[] result = new object[channelConfig.Length];
            for (int i = 0; i < channelConfig.Length; i++)
            {
                result[i] = (object)channelConfig[i];
            }
            bool returnValue = false;
            returnValue = PSetDevConfig(lLoginID, CONFIG_COMMAND.NET_DEV_CHANNELCFG, result, typeof(NETDEV_CHANNEL_CFG), waittime);

            return returnValue;
        }
예제 #3
0
파일: NetSDK.cs 프로젝트: golfpunx/CIT
 /// <summary>
 ///  For specified channel configuration [the default wait time 3000]
 /// </summary>
 /// <param name="lLoginID">Equipment user Login ID: CLIENT Login return values</param>
 /// <param name="lChannel">Channel number [this value to 1]</param>
 /// <param name="netConfig">Channel Configuration</param>
 /// <returns>true:succeed;false:fail</returns>
 public static bool NETGetDevConfig(int lLoginID, int lChannel, ref NETDEV_CHANNEL_CFG channelConfig)
 {
     return NETGetDevConfig(lLoginID, lChannel, ref channelConfig);
 }
예제 #4
0
파일: NetSDK.cs 프로젝트: golfpunx/CIT
 /// <summary>
 /// Set the specified channel configuration
 /// </summary>
 /// <param name="lLoginID">Equipment user Login ID: CLIENT Login return values</param>
 /// <param name="lChannel">Channel number [this value to 1]</param>
 /// <param name="netConfig"> Channel Configuration</param>
 /// <param name="waittime">waittime</param>
 /// <returns>true:succeed;false:fai;</returns>
 public static bool NETSetDevConfig(int lLoginID, int lChannel, NETDEV_CHANNEL_CFG channelConfig, int waittime)
 {
     bool returnValue = false;
     returnValue = PSetDevConfig(lLoginID, lChannel, CONFIG_COMMAND.NET_DEV_CHANNELCFG,(object)channelConfig, typeof(NETDEV_CHANNEL_CFG), waittime);
     return returnValue;
 }
예제 #5
0
파일: NetSDK.cs 프로젝트: golfpunx/CIT
 /// <summary>
 ///  Access to specified channel configuration
 /// </summary>
 /// <param name="lLoginID">Equipment user Login ID: CLIENT Login return values</param>
 /// <param name="lChannel">Channel number [this value to 1]</param>
 /// <param name="netConfig">Channel Configuration</param>
 /// <param name="waittime">waittime</param>
 /// <returns>true:succeed;false:fail</returns>
 public static bool NETGetDevConfig(int lLoginID, int lChannel, ref NETDEV_CHANNEL_CFG channelConfig, int waittime)
 {
     object result = new object();
     bool returnValue = false;
     returnValue = PGetDevConfig(lLoginID, lChannel, CONFIG_COMMAND.NET_DEV_CHANNELCFG, ref result, typeof(NETDEV_CHANNEL_CFG), waittime);
     channelConfig = (NETDEV_CHANNEL_CFG)result;
     return returnValue;
 }