public static void deleteLinking(NCommon.LinkingType linkingType) { #if UNITY_IOS { deleteLinkingByUnity(linkingType.ToString()); } #elif UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR DUMMY CALLBACK deleteLinking always failure"); // Temporary user info for UnityEditor Development mode if (GamePotEventListener.s_instance != null) { GamePotEventListener.s_instance.onDeleteLinkingFailure(""); } else { Debug.LogError("GamePot UnityEditor listener is NULL"); } } #endif }
public static void createLinking(NCommon.LinkingType linkType) { #if UNITY_ANDROID { if (mGamePotClass != null) { mGamePotClass.CallStatic("createLinking", linkType.ToString()); } } #elif UNITY_EDITOR { Debug.Log("GamePot - UNITY EDITOR DUMMY CALLBACK createLinking always cancelled"); // Temporary user info for UnityEditor Development mode if (GamePotEventListener.s_instance != null) { GamePotEventListener.s_instance.onCreateLinkingCancel(""); } else { Debug.LogError("GamePot UnityEditor listener is NULL"); } } #endif }