public static unsafe void SetTarget(Identity target, bool packetOnly = false) { if (!packetOnly) { TargetingModule_t.SetTarget(ref target, false); IntPtr pEngine = N3Engine_t.GetInstance(); if (pEngine == IntPtr.Zero) { return; } N3EngineClientAnarchy_t.SelectedTarget(pEngine, ref target); } else { Network.Send(new LookAtMessage() { Target = target }); } }