public void OnTriggerEnter2D(Collider2D other) { if (other.CompareTag("CloseEnemiesDestroyer")) { return; } otherObjController = other.gameObject.GetComponent <ObjectController>(); string tag = other.gameObject.tag; if (tag == "Life") { ChangeHitPoints(1); otherObjController.Kill(); MainAuidoManager.mainAudio.PlaySound(lifeCollectSound, 0.4f); } else if (tag == "Coin") { other.GetComponent <CoinController>().AddSum(); MainAuidoManager.mainAudio.PlaySound(coinCollectSound, 0.4f); } else if (tag == "Token") { tokenManager.AddTokens(1); } otherObjController.Kill(); }
private void ShowMainCanvas() { if (gifts.addedSum > 0) { moneyController.ChangeMoney(gifts.addedSum); PlayerInfo.info.SaveData(); } if (gifts.addedTokens > 0) { tokenManager.AddTokens(gifts.addedTokens); PlayerInfo.info.SaveData(); } gifts.HideGiftGroup(); messages.ShowObjects(); blur.enabled = false; TouchRotate.isRotatingByDrag = true; }