public void SavePlayerItem() { Dropdown itemDropdown = transform.Find("itemInput").GetComponent <Dropdown>(); Item it = items.ElementAt(itemDropdown.value); Mysql mysql = FindObjectOfType <Mysql>(); mysql.AddPlayerItem(player_id, it); slot = null; transform.gameObject.SetActive(false); PlayerItemsTable script = playerItemsTable.GetComponent <PlayerItemsTable>(); script.Reload(player_id); }