public void SetupCharacterDefault(MyPlayer player, MyWorldGenerator.Args args)
        {
            string respawnShipId = MyDefinitionManager.Static.GetFirstRespawnShip();

            SpawnAtShip(player, respawnShipId);
        }
예제 #2
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 public abstract void SetupCharacterDefault(MyPlayer player, MyWorldGenerator.Args args);
예제 #3
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        public override void SetupCharacterFromStarts(MyPlayer player, MyWorldGeneratorStartingStateBase[] playerStarts, MyWorldGenerator.Args args)
        {
            var randomStart = playerStarts[MyUtils.GetRandomInt(playerStarts.Length)];

            randomStart.SetupCharacter(args);
        }
예제 #4
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 public abstract void SetupCharacterFromStarts(MyPlayer player, MyWorldGeneratorStartingStateBase[] playerStarts, MyWorldGenerator.Args args);