예제 #1
0
    // Update is called once per frame
    public virtual void Update()
    {
        MyMovementMachine.Update();
        MyCombatMachine.Update();
        MyTargetingMachine.Update();

        transform.position += CurrentVelocity;
    }
예제 #2
0
 public void Update()
 {
     m_cStateMachine.Update();
 }