public void OnWorldCharacterRenameRequestPacketReceive(GamePacketReceiveEvent e) { if (e.Packet is WorldCharacterRenameRequestPacket) { WorldCharacterRenameRequestPacket request = (WorldCharacterRenameRequestPacket)e.Packet; Session session = Server.Instance.SessionManager.GetSession(e.SourceAddress, e.SourcePort); if (session != null) { Server.Instance.Scheduler.RunTaskAsync( () => { ClientCharacterRenameResponsePacket response = new ClientCharacterRenameResponsePacket(); response.CharacterRenameResult = CharacterRenameResult.DenyInvalidCustomName; string oldName = String.Empty; string newName = request.NewName; long characterId = request.CharacterId; CharacterInfo characterInfo = null; MySqlHandle mySqlHandle = Server.Instance.DatabaseManager.GetMySqlHandle(); try { mySqlHandle.Open(); List <CharacterInfo> characterInfos = mySqlHandle.CharactersGetCharacterInfos(session.ActiveAccountInfo.AccountId); for (int i = 0; i < characterInfos.Count && characterInfo == null; i++) { if (characterInfos[i].CharacterId == characterId) { characterInfo = characterInfos[i]; } } if (characterInfo != null) { oldName = characterInfo.Name; bool success = mySqlHandle.CharactersSetPendingName(characterId, newName); if (success) { response.CharacterRenameResult = CharacterRenameResult.Allow; } else { response.CharacterRenameResult = CharacterRenameResult.DenyCustomNameTaken; mySqlHandle.CharactersUpdateLastLogout(characterId); } } mySqlHandle.Close(); } catch (Exception exc) { Server.Instance.LogDatabaseError(exc); } mySqlHandle.Free(); Server.Instance.SendGamePacket(response, ClientPacketId.MSG_CLIENT_CHARACTER_RENAME_RESPONSE, e.SourceAddress, e.SourcePort); Server.Instance.Scheduler.RunTask(() => Server.Instance.EventManager.Publish(new CharacterListRequestEvent(session))); Server.Instance.Logger.Log("A client requested to rename a character. address=" + e.SourceAddress + " port=" + e.SourcePort + " oldName=" + oldName + " newName=" + newName + " isOwnedByRequester=" + (characterInfo != null)); if (characterInfo != null) { GeneralDisconnectNotifyPacket dcPacket = new GeneralDisconnectNotifyPacket(); dcPacket.DisconnectReason = DisconnectReason.CharacterNotFound; Server.Instance.SendGamePacket(dcPacket, GeneralPacketId.MSG_SERVER_DISCONNECT_NOTIFY, e.SourceAddress, e.SourcePort); } } ); } } }
public void OnWorldCharacterCreateRequestPacketReceive(GamePacketReceiveEvent e) { if (e.Packet is WorldCharacterCreateRequestPacket) { WorldCharacterCreateRequestPacket request = (WorldCharacterCreateRequestPacket)e.Packet; Session session = Server.Instance.SessionManager.GetSession(e.SourceAddress, e.SourcePort); if (session != null) { long characterId = Server.Instance.ObjectIdGenerator.GenerateGlobalId(); CharacterInfo characterInfo = new CharacterInfo(characterId, session.ActiveAccountInfo.AccountId); string name; if (Server.Instance.PredefinedNameCache != null) { name = Server.Instance.PredefinedNameCache.GetFirstName(request.PredefinedNameFirst); name += Server.Instance.PredefinedNameCache.GetMiddleName(request.PredefinedNameMiddle); name += Server.Instance.PredefinedNameCache.GetLastName(request.PredefinedNameLast); } else { name = characterId.ToString(); } characterInfo.Name = name; characterInfo.HeadColor = request.HeadColor; characterInfo.Head = request.Head; characterInfo.ChestColor = request.ChestColor; characterInfo.Chest = request.Chest; characterInfo.Legs = request.Legs; characterInfo.HairStyle = request.HairStyle; characterInfo.HairColor = request.HairColor; characterInfo.LeftHand = request.LeftHand; characterInfo.RightHand = request.RightHand; characterInfo.EyebrowStyle = request.EyebrowStyle; characterInfo.EyesStyle = request.EyesStyle; characterInfo.MouthStyle = request.MouthStyle; characterInfo.ZoneId = 0; characterInfo.CloneId = 0; characterInfo.LastLogout = (ulong)DateTime.Now.Subtract(Time.UnixEpoch).TotalSeconds; if (Server.Instance.GetZone(1000) != null) { characterInfo.Position = Server.Instance.GetZone(1000).SpawnPosition; characterInfo.Rotation = Server.Instance.GetZone(1000).SpawnRotation; } else { characterInfo.Position = JVector.Zero; characterInfo.Rotation = new JQuaternion(0.0f, 0.0f, 0.0f, 0.0f); } Server.Instance.Scheduler.RunTaskAsync( () => { ClientCharacterCreateResponsePacket response = new ClientCharacterCreateResponsePacket(); response.CharacterCreationResult = CharacterCreateResult.DenyInvalidCustomName; MySqlHandle mySqlHandle = Server.Instance.DatabaseManager.GetMySqlHandle(); try { mySqlHandle.Open(); bool success = mySqlHandle.CharactersCreateCharacter(characterInfo); if (success) { if (!String.IsNullOrEmpty(request.CustomName)) { success = mySqlHandle.CharactersSetPendingName(characterId, request.CustomName); } if (success) { response.CharacterCreationResult = CharacterCreateResult.Allow; } else { response.CharacterCreationResult = CharacterCreateResult.DenyCustomNameTaken; mySqlHandle.CharactersDeleteCharacter(characterId); } } else { response.CharacterCreationResult = CharacterCreateResult.DenyPredefinedNameTaken; } mySqlHandle.Close(); } catch (Exception exc) { Server.Instance.LogDatabaseError(exc); } mySqlHandle.Free(); Server.Instance.SendGamePacket(response, ClientPacketId.MSG_CLIENT_CHARACTER_CREATE_RESPONSE, e.SourceAddress, e.SourcePort); Server.Instance.Logger.Log("A client requested to create a character. address=" + e.SourceAddress + " port=" + e.SourcePort + " predefinedName=" + name + " customName=" + request.CustomName + " result=" + response.CharacterCreationResult); if (response.CharacterCreationResult == CharacterCreateResult.Allow) { Server.Instance.Scheduler.RunTask(() => Server.Instance.EventManager.Publish(new CharacterListRequestEvent(session))); } else { Server.Instance.ObjectIdGenerator.FreeObjectId(characterId); } } ); } } }