public override void Load() { base.Load(); // Add Fourth Reich FalseId to inventory if player already haven't got one //MyScriptWrapper.AddFalseIdToPlayersInventory(MyMwcObjectBuilder_FactionEnum.FourthReich); // Set musicmood right from script start MyScriptWrapper.ApplyTransition(MyMusicTransitionEnum.DesperateWithStress); // Change player faction to Rainiers and set relations between them MyScriptWrapper.SetPlayerFaction(MyMwcObjectBuilder_FactionEnum.Rainiers); MyScriptWrapper.SetFactionRelation(MyMwcObjectBuilder_FactionEnum.Rainiers, MyMwcObjectBuilder_FactionEnum.Euroamerican, MyFactions.RELATION_WORST); MyScriptWrapper.SetFactionRelation(MyMwcObjectBuilder_FactionEnum.Euroamerican, MyMwcObjectBuilder_FactionEnum.Rainiers, MyFactions.RELATION_WORST); MyScriptWrapper.FixBotNames(); MyScriptWrapper.TryHide((uint)EntityID.TurretAutodescrut1); MyScriptWrapper.TryHide((uint)EntityID.TurretAutodescrut2); MyScriptWrapper.TryHide((uint)EntityID.TurretAutodescrut3); MyScriptWrapper.TryHide((uint)EntityID.TurretAutodescrut4); MyScriptWrapper.TryHide((uint)EntityID.CargoRepair); // Add hacking tool to inventory if player already haven't got one MyScriptWrapper.AddHackingToolToPlayersInventory(2); MyScriptWrapper.EntityDeath += MyScriptWrapper_EntityDeath; }